A Study in Gaming
Wednesday, January 30, 2013
Ni No Kuni Review coming soon...
Ill have my review of Ni No Kuni: Wrath of the White Witch up as soon as I finish it!
Thursday, December 13, 2012
Wednesday, December 12, 2012
This is just the code I can put into the game at this moment...
Still putting together the code for the game...
These two are Enemy AI and motion controls. I added away to add redundant movements, but its all commented out at the moment until I get it working...
This code bit here is to add animations to enemies and have it work with the attack code.
This is a different variation for the skeleton monster. It has the same basic principals but with a few different alterations.
Thursday, October 25, 2012
Wow, Lots to cover. Here's what I did for Cry.
Started out with a basic terrain build.
Added textures and color to the terrain.
Refined the textures. And roads.
Added loose foliage.
Added the cabin and bit more foliage.
Added the rocks in the background.
Added a door that swings open and shut.
Added fog. Looks really cool at night.
Added Boids of fish and Birds.
Another image of the murky water.
There are birds here. Kinda hard to get a pick of them.
Image o f the particle emitters.
Another image of leaves and rain.
Layout of the emitters.
Sound shape walls. To areas, one for the general area, and at the house it lets the player hear it creaking.
Blood Decal on the floor.
So there you have it! Cry engine in a nutshell! Will post video soon!
JER
Subscribe to:
Comments (Atom)






